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SPOOK-EM

INFO

GROUP SIZE : 5

PRODUCTION TIME : 5 Days

GAME ENGINE: Unity

DESCRIPTION

Spook-em is a game that was made during a 5 day game jam, with the theme being trick. The game itself is a spin on tower defense, where the player is a ghost attempting to survive for as long as possible by setting traps throughout the house that they are haunting and luring unsuspecting teenagers and ghost busters to their doom.  The player can also hide within furniture around the house to avoid the gaze of any human, for when the ghost is seen, they take damage.

ROLE

My role on the project was primarily Game Design, but I also coded player movement and enemy spawning.

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