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GRAPPLE GAME

ROLE

Game Design and Coding of a Physics Movement system.

DESCRIPTION

This prototype First person grappling system was made to explore the viabilty of grappling in first person. I coded and designed the movement system, which uses physics for all aspects of movement, as well as the grapple. The way the game works is as a time trial obstacle course in which you attempt to get to the end of the level as fast as possible.

INFO

GROUP SIZE: 2

PRODUCTION TIME: 3 weeks

GAME ENGINE: Unity

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