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GRAPPLE GAME
ROLE
Game Design and Coding of a Physics Movement system.
DESCRIPTION
This prototype First person grappling system was made to explore the viabilty of grappling in first person. I coded and designed the movement system, which uses physics for all aspects of movement, as well as the grapple. The way the game works is as a time trial obstacle course in which you attempt to get to the end of the level as fast as possible.
INFO
GROUP SIZE: 2
PRODUCTION TIME: 3 weeks
GAME ENGINE: Unity
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